#include <lvt/Animator.h>
Inheritance diagram for Animator:
Public Member Functions | |
virtual bool | Animate (unsigned int dTime)=0 |
Default animation handling. | |
float | GetSpeed () const |
Returns the current animation speed. | |
virtual void | Render ()=0 |
Renders the Animator. | |
void | SetSpeed (float speed) |
Sets the speed of the animation. | |
virtual | ~Animator () |
Destructor. | |
Animator () | |
Constructors. |
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Constructors.
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Destructor.
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Default animation handling. Does internal bookkeeping and records the current animation time. Reimplemented from Node. |
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Returns the current animation speed.
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Renders the Animator. An Animator does not actually cause anything to be drawn, but instead the Render() function modifies the modelview matrix to represent the current position or state of the Animator. Implements Node. |
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Sets the speed of the animation.
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