AddRef() | Node | |
Animate(unsigned int dTime)=0 | Animator | [pure virtual] |
Animator() | Animator | |
GetBounds() | Node | [virtual] |
GetSpeed() const | Animator | [inline] |
Node() | Node | |
Node(const Node &n) | Node | |
operator=(const Node &n) | Node | |
Release() | Node | |
ReleaseNoDelete() | Node | |
Render()=0 | Animator | [pure virtual] |
SetSpeed(float speed) | Animator | [inline] |
~Animator() | Animator | [virtual] |
~Node() | Node | [virtual] |