| AddRef() | Node | |
| Animate(unsigned int dTime)=0 | Animator | [pure virtual] |
| Animator() | Animator | |
| GetBounds() | Node | [virtual] |
| GetSpeed() const | Animator | [inline] |
| Node() | Node | |
| Node(const Node &n) | Node | |
| operator=(const Node &n) | Node | |
| Release() | Node | |
| ReleaseNoDelete() | Node | |
| Render()=0 | Animator | [pure virtual] |
| SetSpeed(float speed) | Animator | [inline] |
| ~Animator() | Animator | [virtual] |
| ~Node() | Node | [virtual] |
1.4.1