#include <lvt/Texture.h>
Inheritance diagram for TexEnv:
The TexEnv class is a wrapper around the glTexEnv* function calls. Use a TexEnv object to control texture combining and LOD bias (if supported).
Public Member Functions | |
virtual void | Render () |
Activates the State. |
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Activates the State. If the State is enabled, the corresponding piece of OpenGL state is enabled and its value is set, if appropriate. If the State object is disabled, the corresponding piece of OpenGL state is disabled. Implements TextureState. |