| AddRef() | Node | |
| AddWaypoint(const Vec &v) | Shuttle | |
| Animate(unsigned int deltaTime) | Shuttle | [virtual] |
| Animator() | Animator | |
| Clear() | Shuttle | [inline] |
| EraseWaypoint(int n=-1) | Shuttle | |
| GetBounds() | Node | [virtual] |
| GetSpeed() const | Animator | [inline] |
| Node() | Node | |
| Node(const Node &n) | Node | |
| operator=(const Node &n) | Node | |
| Release() | Node | |
| ReleaseNoDelete() | Node | |
| Render() | Shuttle | [virtual] |
| SetSpeed(float speed) | Animator | [inline] |
| Shuttle() | Shuttle | |
| ~Animator() | Animator | [virtual] |
| ~Node() | Node | [virtual] |
| ~Shuttle() | Shuttle |
1.4.1