AddRef() | Node | |
AddWaypoint(const Vec &v) | Shuttle | |
Animate(unsigned int deltaTime) | Shuttle | [virtual] |
Animator() | Animator | |
Clear() | Shuttle | [inline] |
EraseWaypoint(int n=-1) | Shuttle | |
GetBounds() | Node | [virtual] |
GetSpeed() const | Animator | [inline] |
Node() | Node | |
Node(const Node &n) | Node | |
operator=(const Node &n) | Node | |
Release() | Node | |
ReleaseNoDelete() | Node | |
Render() | Shuttle | [virtual] |
SetSpeed(float speed) | Animator | [inline] |
Shuttle() | Shuttle | |
~Animator() | Animator | [virtual] |
~Node() | Node | [virtual] |
~Shuttle() | Shuttle |