TexEnv Class Reference
Inheritance diagram for TexEnv:
[legend]List of all members.
Controls how texture values are interpreted when texturing a fragment.
The TexEnv class is a wrapper around the glTexEnv* function calls. Use a TexEnv object to control texture combining and LOD bias (if supported).
Public Member Functions
|virtual void ||Render ()|
| ||Activates the State. |
Member Function Documentation
|virtual void Render
Activates the State.
If the State is enabled, the corresponding piece of OpenGL state is enabled and its value is set, if appropriate. If the State object is disabled, the corresponding piece of OpenGL state is disabled.
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