AngleBetween(const Vec &v) const | Vec | [inline] |
Cross(const Vec &rhs) const | Vec | [inline] |
Distance(const Vec &v) const | Vec | [inline] |
Distance(const class Plane &p) const | Vec | [inline] |
Dot(const Vec &rhs) const | Vec | [inline] |
Length() const | Vec | [inline] |
Normalize() const | Vec | [inline] |
operator *=(float rhs) | Vec | [inline] |
operator *=(const Vec &rhs) | Vec | [inline] |
operator const float *() const | Vec | [inline] |
operator float *() | Vec | [inline] |
operator+=(const Vec &rhs) | Vec | [inline] |
operator-() const | Vec | [inline] |
operator-=(const Vec &rhs) | Vec | [inline] |
operator/=(float rhs) | Vec | [inline] |
operator==(const Vec &rhs) const | Vec | [inline] |
operator[](int i) const | Vec | [inline] |
Projection(const Vec &v) const | Vec | [inline] |
Projection(const class Plane &p) const | Vec | [inline] |
Set(float x, float y, float z, float w=1.0) | Vec | [inline] |
Vec() | Vec | [inline] |
ZeroVector() | Vec | [inline, static] |