| AddRef() | Node | |
| Animate(unsigned int dTime) | Node | [virtual] |
| GetBounds() | Node | [virtual] |
| Node() | Node | |
| Node(const Node &n) | Node | |
| operator=(const Node &n) | Node | |
| Release() | Node | |
| ReleaseNoDelete() | Node | |
| Render() | Transform | [virtual] |
| Rotate(float angle, const Vec &axis) | Transform | |
| Scale(const Vec &factor) | Transform | |
| Transform() | Transform | |
| Translate(const Vec &t) | Transform | |
| ~Node() | Node | [virtual] |
1.4.1