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TextureState Member List

This is the complete list of members for TextureState, including all inherited members.

AddRef()Node
Animate(unsigned int dTime)Node [virtual]
Disable()State [inline]
Enable()State [inline]
GetBounds()Node [virtual]
GetTextureUnit() const TextureState [inline]
IsEnabled() const State [inline]
Node()Node
Node(const Node &n)Node
operator=(const Node &n)Node
Release()Node
ReleaseNoDelete()Node
Render()=0TextureState [pure virtual]
SetTextureUnit(int unit)TextureState [inline]
State()State [inline]
~Node()Node [virtual]


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