| AddRef() | Node | |
| Animate(unsigned int dTime) | Node | [virtual] |
| GetBounds() | Node | [virtual] |
| Node() | Node | |
| Node(const Node &n) | Node | |
| operator=(const Node &n) | Node | |
| Release() | Node | |
| ReleaseNoDelete() | Node | |
| Render() | Rotation | [virtual] |
| Rotation() | Rotation | |
| Set(float angle, const Vec &axis) | Rotation | |
| ~Node() | Node | [virtual] |
1.4.1