| AddControlPoint(const Vec &p) | Curve | [inline] |
| AddRef() | Node | |
| Animate(unsigned int dTime) | Node | [virtual] |
| Clear() | Curve | [inline] |
| Curve(int segs=30, int order=4) | Curve | |
| GetBounds() | Node | [virtual] |
| GetColor() | Shape | [inline] |
| GetNumControlPoints() const | Curve | [inline] |
| GetNumSegments() const | Curve | [inline] |
| GetOrder() const | Curve | [inline] |
| Node() | Node | |
| Node(const Node &n) | Node | |
| operator=(const Node &n) | Node | |
| Release() | Node | |
| ReleaseNoDelete() | Node | |
| Render() | Curve | [virtual] |
| SetColor(const Vec &color) | Shape | [inline] |
| SetNumSegments(int segs) | Curve | [inline] |
| SetOrder(int order) | Curve | |
| ~Node() | Node | [virtual] |
1.4.1