| AddControlPoint(const Vec &p) | Curve |  [inline] | 
| AddRef() | Node | |
| Animate(unsigned int dTime) | Node |  [virtual] | 
| Clear() | Curve |  [inline] | 
| Curve(int segs=30, int order=4) | Curve | |
| GetBounds() | Node |  [virtual] | 
| GetColor() | Shape |  [inline] | 
| GetNumControlPoints() const | Curve |  [inline] | 
| GetNumSegments() const | Curve |  [inline] | 
| GetOrder() const | Curve |  [inline] | 
| Node() | Node | |
| Node(const Node &n) | Node | |
| operator=(const Node &n) | Node | |
| Release() | Node | |
| ReleaseNoDelete() | Node | |
| Render() | Curve |  [virtual] | 
| SetColor(const Vec &color) | Shape |  [inline] | 
| SetNumSegments(int segs) | Curve |  [inline] | 
| SetOrder(int order) | Curve | |
| ~Node() | Node |  [virtual] | 
 1.4.1
 1.4.1