AddControlPoint(const Vec &p) | Curve | [inline] |
AddRef() | Node | |
Animate(unsigned int dTime) | Node | [virtual] |
Clear() | Curve | [inline] |
Curve(int segs=30, int order=4) | Curve | |
GetBounds() | Node | [virtual] |
GetColor() | Shape | [inline] |
GetNumControlPoints() const | Curve | [inline] |
GetNumSegments() const | Curve | [inline] |
GetOrder() const | Curve | [inline] |
Node() | Node | |
Node(const Node &n) | Node | |
operator=(const Node &n) | Node | |
Release() | Node | |
ReleaseNoDelete() | Node | |
Render() | Curve | [virtual] |
SetColor(const Vec &color) | Shape | [inline] |
SetNumSegments(int segs) | Curve | [inline] |
SetOrder(int order) | Curve | |
~Node() | Node | [virtual] |