| AddRef() | Node | |
| Animate(unsigned int dTime) | Node | [virtual] |
| GetBounds() | Node | [virtual] |
| GetColor() | Shape | [inline] |
| GetDepth() const | Cube | [inline] |
| GetHeight() const | Cube | [inline] |
| GetWidth() const | Cube | [inline] |
| Node() | Node | |
| Node(const Node &n) | Node | |
| operator=(const Node &n) | Node | |
| Release() | Node | |
| ReleaseNoDelete() | Node | |
| Render() | Cube | [virtual] |
| SetColor(const Vec &color) | Shape | [inline] |
| SetDepth(float depth) | Cube | [inline] |
| SetHeight(float height) | Cube | [inline] |
| SetWidth(float width) | Cube | [inline] |
| ~Node() | Node | [virtual] |
1.4.1