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Camera Member List

This is the complete list of members for Camera, including all inherited members.

AddRef()Node
Animate(unsigned int dTime)Node [virtual]
FitToWnd(int width, int height)=0Camera [pure virtual]
GetBounds()Node [virtual]
GetFarDistance()Camera [inline]
GetNearDistance()Camera [inline]
LookAt(const Vec &target)Camera [inline]
LookAt(float x, float y, float z)Camera [inline]
Node()Node
Node(const Node &n)Node
operator=(const Node &n)Node
Release()Node
ReleaseNoDelete()Node
Render()=0Camera [pure virtual]
SetFarDistance(float farDist)Camera [inline]
SetNearDistance(float nearDist)Camera [inline]
SetOrientation(const Vec &orient)Camera [inline]
SetOrientation(float x, float y, float z)Camera [inline]
SetPosition(const Vec &pos)Camera [inline]
SetPosition(float x, float y, float z)Camera [inline]
~Node()Node [virtual]


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