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MatrixMode Member List

This is the complete list of members for MatrixMode, including all inherited members.

AddRef()Node
Animate(unsigned int dTime)Node [virtual]
Disable()State [inline]
DoesLoadIdentity() const MatrixMode [inline]
Enable()State [inline]
GetBounds()Node [virtual]
GetMatrixMode() const MatrixMode [inline]
IsEnabled() const State [inline]
LoadIdentity(bool ident=true)MatrixMode [inline]
MatrixMode(GLenum matrix=GL_MODELVIEW, bool ident=false)MatrixMode [inline]
Node()Node
Node(const Node &n)Node
operator=(const Node &n)Node
Release()Node
ReleaseNoDelete()Node
Render()MatrixMode [virtual]
SetMatrixMode(GLenum mode)MatrixMode [inline]
State()State [inline]
~Node()Node [virtual]


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